Humans
Short documentary about our origins, from Australopithecus to Sapiens.
Film · Documentary Chroma Awards 2025 · 2nd place, UniversityChroma Awards 2025 · Finalist, History
Each project sits in its own time. The timeline grows with every new recreation, whether audiovisual, interactive or for a museum.
Watch the 2025 showreel on Vimeo
Short documentary about our origins, from Australopithecus to Sapiens.
Film · Documentary Chroma Awards 2025 · 2nd place, University
A catalogue raisonné of fifteen key pieces of Greek pottery.
Study · Digital archiveDemo of a historical management game set in Roman Valencia.
Playable demo · Evidence grades
A comedy about the discovery of America.
Fiction · Comedy Chroma Awards 2025 · Finalist, History
Short film about the life of Juan Sebastián Elcano.
Film · Documented history View the project dossierThe timeline reorders by date whenever a new project arrives.
A prototype that turns historical research into a game experience, designed for museums, classrooms and public outreach. You are the quaestor of Valentia for a year and a spring, around 100 BC: you manage the treasury, stock the horreum, fire up the furnace of the baths and prepare for the governor’s visit. Each assignment teaches you how to play while telling part of the city’s story.
An archaeologist introduces each assignment and asks a question once it is done. Here, the forum assignment (in Spanish).
The same process works for an audiovisual piece, an interactive experience or a museum gallery.
Texts, documents, maps and archaeological remains. Everything shown starts from them.
What is documented is kept apart from what is proposed. In Valentia, every building also carries its evidence grade.
3D modelling, real-time engines and artificial intelligence. One world that can be reused for video, the web or a museum.
That world becomes an audiovisual piece or an interactive experience.
I study History, Geography and Art History at the Universitat Oberta de Catalunya (UOC). I trained in 3D, animation and video games, and later, through various courses, in digital heritage, film and editing. Since then I have kept learning on my own, project by project: film language, real-time environments, extended reality and, in recent years, artificial intelligence applied to audiovisual and interactive work.
AI is making technology and production far more accessible, and the past is no longer told in words alone. But the approach stays the same: start from the sources and be clear about what we know and what we don’t.
I work independently from Valencia, Spain, and I am open to collaborating with museums, production companies and institutions.
castroicm86@gmail.com